安卓开发蓝牙app

蓝牙技术是一种无线通讯技术,通过无线电波进行短距离通讯。在移动设备中,蓝牙技术已经成为一种非常流行的通讯方式,使得用户可以使用无线蓝牙耳机、无线蓝牙音箱等外设设备。通过开发蓝牙应用程序,可以让您的应用程序与蓝牙设备进行连接和交互,从而扩展应用程序的功能。

对于安卓开发者而言,开发蓝牙应用程序需要了解以下几个方面:

1. 开启蓝牙

在应用程序中连接蓝牙设备之前,必须先开启蓝牙。可以使用BluetoothAdapter类来开启蓝牙,如下所示:

```

BluetoothAdapter mBluetoothAdapter = BluetoothAdapter.getDefaultAdapter();

if (!mBluetoothAdapter.isEnabled()) {

Intent enableBtIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE);

startActivityForResult(enableBtIntent, REQUEST_ENABLE_BT);

}

```

2. 查找蓝牙设备

可以通过startDiscovery()方法扫描附近的蓝牙设备。当附近有可用设备时,系统会发送一个广播,您可以注册该广播并获取设备信息。如下所示:

```

private final BroadcastReceiver mReceiver = new BroadcastReceiver() {

public void onReceive(Context context, Intent intent) {

String action = intent.getAction();

// When discovery finds a device

if (BluetoothDevice.ACTION_FOUND.equals(action)) {

// Get the BluetoothDevice object from the Intent

BluetoothDevice device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE);

// Add the name and address to an array adapter to show in a ListView

mArrayAdapter.add(device.getName() + "\n" + device.getAddress());

}

}

};

// Register the BroadcastReceiver

IntentFilter filter = new IntentFilter(BluetoothDevice.ACTION_FOUND);

registerReceiver(mReceiver, filter);

// Call to start discovery

mBluetoothAdapter.startDiscovery();

```

3. 连接蓝牙设备

使用BluetoothDevice类中的方法可以连接某个蓝牙设备:

```

BluetoothDevice device = mBluetoothAdapter.getRemoteDevice(address);

mBluetoothService.connect(device);

```

4. 发送和接收数据

蓝牙连接成功后,可以使用BluetoothSocket类向蓝牙设备发送和接收数据:

```

// 获取一个BluetoothSocket对象,用于客户端连接蓝牙服务端

public void connect(BluetoothDevice device) {

// 建立BluetoothSocket连接

BluetoothSocket tmp = null;

try {

tmp = device.createRfcommSocketToServiceRecord(MY_UUID);

} catch (IOException e) {

Log.e(TAG, "Socket's create() method failed", e);

}

mmSocket = tmp;

// Connect to the remote device through the socket. This call blocks

// until it succeeds or throws an exception.

try {

// Connect the device through the socket. This will block

// until it succeeds or throws an exception

mmSocket.connect();

} catch (IOException connectException) {

// Unable to connect; close the socket and return.

try {

mmSocket.close();

} catch (IOException closeException) {

Log.e(TAG, "Could not close the client socket", closeException);

}

return;

}

// Start the thread to manage the connection and perform transmissions

mConnectedThread = new ConnectedThread(mmSocket);

mConnectedThread.start();

}

// 获取一个ConnectedThread对象用于数据交换

private class ConnectedThread extends Thread {

private final BluetoothSocket mmSocket;

private final InputStream mmInStream;

private final OutputStream mmOutStream;

public ConnectedThread(BluetoothSocket socket) {

mmSocket = socket;

InputStream tmpIn = null;

OutputStream tmpOut = null;

try {

// Get the input and output streams; using temp objects because

// member streams are final.

tmpIn = socket.getInputStream();

tmpOut = socket.getOutputStream();

} catch (IOException e) {

Log.e(TAG, "Error occurred when creating input/output stream", e);

}

mmInStream = tmpIn;

mmOutStream = tmpOut;

}

public void run() {

byte[] buffer = new byte[1024]; // buffer store for the stream

int bytes; // bytes returned from read()

// Keep listening to the InputStream until an exception occurs.

while (true) {

try {

// Read from the InputStream.

bytes = mmInStream.read(buffer);

// Send the obtained bytes to the UI activity.

mHandler.obtainMessage(MESSAGE_READ, bytes, -1, buffer)

.sendToTarget();

} catch (IOException e) {

Log.e(TAG, "Error occurred when reading from InputStream", e);

break;

}

}

}

// Call this method from the main activity to send data to the remote device.

public void write(byte[] bytes) {

try {

mmOutStream.write(bytes);

// Share the sent message with the UI activity.

mHandler.obtainMessage(MESSAGE_WRITE, -1, -1, bytes)

.sendToTarget();

} catch (IOException e) {

Log.e(TAG, "Error occurred when sending data", e);

}

}

// Call this method from the main activity to shut down the connection.

public void cancel() {

try {

mmSocket.close();

} catch (IOException e) {

Log.e(TAG, "Could not close the connect socket", e);

}

}

}

```

以上就是安卓开发中使用蓝牙连接设备的基本操作。需要注意的是,在开发蓝牙应用程序时,需要特别关注设备的兼容性和性能,以确保应用程序在不同的设备上能够正常运行。同时,由于蓝牙技术的特殊性,需要注意保护用户的隐私和安全,确保应用程序的可靠性和安全性。

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